I heard a few of Developers from BBM, and from forum, that they are sometimes not able to access the simulator from the Native SDK (Momentics) IDE. I experienced it myself, and found out how to resolve the issue. The issue is caused by the VMNet adapter on auto-configure the virtual network adapter for ipv6.
Yearly Archives: 2012
Setting Up BlackBerry 10 Dev Alpha on Linux
For those using Linux. You might be notice that you cannot access the dev alpha using the auto mode on the dev alpha. I experienced it myself when trying to connect BlackBerry Dev Alpha on Linux box. Linux is able to recognise the BlackBerry Dev Alpha Device as a USB device but I cannot ping it. However, I find a solution that worked on Ubuntu.
Dev’s We’re Gonna Loving You
Hello All,
It has been a long time not posting on this blog. This time, I’d like to share Music Video from BlackBerry Jam Americas by Alec Saunders, Chris Smith, and Martyn Mallick.
Hopefully you find that this video shows commitment and continuous support for developers on BlackBerry 10 by RIM.
Moving Forward
As you might have been known as it creates a buzz in the Startup Media and Online mainstream media recently, that I’m now joining Research In Motion as Developer Evangelist. Being in the startup scene since mid-2010 and helping gamedev communities since late-2011, there might be some questions arise regarding my move. Inspired by Justin Lee, my colleague at RIM who have not so dissimilar situation, I decided to write them in this Blog.
XCode templates for New BSD Source Code Released
The factors that make me prefer a mobile manufacturer to another
Mobile manufacturers are in fierce race in recent days. The adrenalin feels like what happens when there’s Graphic Card Bubble in late 90′s and early 2000. The time of 3Dfx vs nVidia vs ATI. That sweet days! So, personally everybody had their preference of one manufacturer to another. Maybe because of its App Store, its unique UI, value to your business, or the user base. Everybody had different preferences. But there’s five things I would like to talk about as a developer. I will compare Apple, RIM, Nokia, and Android (as a sum of all manufacturers). With these considerations:
- Apple, I have been doing Apple Apps since last year.
- RIM, I have attend and doing some QNX Apps since last month.
- Nokia, I know Qt even before its acquired by nokia, and Symbian C++ since 2005.
- Android, It is very popular, and I used to port some of my creation here too.
Combo News: Instagram for Android and Facebook Acquires Instagram
Hype is still growing around the photo service, Instagram. After it made appearance on Android platform and then it is sold to Facebook for US$ 1 Billion in cash and share. It’s like two superweapon strike. A scud storm followed by a nuclear missile like what happens in C&C Generals that I just played. But I digress.
.BIG File Sample Code
Just played old games: Command and Conquer Generals: Zero Hour on my Macbook pro. It’s OSX porting by Aspyr. The 1.04 Updates looking good. I immediately recall my time back then when I played it in the Game Center when I was in the High School.
Flash Game Devs will soon need licensing from Adobe
It’s quite surprising that Adobe want to get some slice of pie from its app ecosystem by offering Flash Premium Features. It will soon need licensing and royalty paid to Adobe. I’m not into flash game market. But I wonder its effects to existing Flash Ecosystem.
XCode 4.3.2 released to the Wild
Another XCode news! Apple has released XCode 4.3.2 to the wild yesterday. It’s not a major release, just minor fixes and improvements. It’s available for download both from Developer Download Site and directly from Mac App Store. The file size is 1.8 GiB, make sure you have stable internet connection.





